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照相机立体动画成像原理教程 Gnomon Stereoscopic Camera Fundamentals Maya and Lightwave [压缩包]

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发表于 2021-8-9 17:27:23 | 显示全部楼层 |阅读模式

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资源信息:



中文名


: 照相机立体动画成像原理教程


英文名


: Gnomon Stereoscopic Camera Fundamentals Maya and Lightwave


别名


: Gnomon 照相机立体动画成像原理教程


资源格式


: 压缩包


学校


: Gnomon workshop


主讲人


: Aristomenis (Meni) Tsirbas


发行日期


: 2010年


地区


: 美国


对白语言


: 英语


文字语言


: 英文


概述


:



软件简介: http://img07.taobaocdn.com/imgextra/i7/54248937/T2Yn4hXadXXXXXXXXX_!!54248937.jpg GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习,让我们的商业作品与众不同! Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐. The Gnomon Workshop Stereoscopic Camera Fundamentals Maya and Lightwave Setup with Aristomenis Tsirbas这是好莱坞艺术学院专业发布的最新照相机立体动画成像原理教程,揭示了创造适当的动画立体图像的基本要素。教程内容涵盖了三维原则,包括近及远的分歧,屏幕平面的转换,运用相机工作。创建最终渲染,通过展示如何完成他的演讲显示立体动画序列。这是一项全面而简单的理解讲座,艺术家能让所有需要的工具来产生特殊的立体图像。 教程所使用的软件:Maya , Lightwave, After Effects三软件结合 In this DVD, director Aristomenis (Meni) Tsirbas reveals the essentials for creating properly animated stereoscopic imagery. Although Maya and LightWave are used, the course is platform agnostic and can be used with any animation software, even if it doesn't have stereoscopic tools. Meni guides you through a comprehensive overview of all the major principles of stereo filmmaking. Meni begins with a biological discussion of how the human eye perceives stereo imagery, and then covers the principles of 3D, including near and far divergence, the conversion at the screen plane, and working with camera movement. After creating a final render, he completes the lecture by showing how to display animated stereo sequences. This is a comprehensive yet simple to understand lecture that gives artists all the tools needed to generate exceptional stereoscopic imagery. 教程相关主题: The biology of the human eye and its limits Maximum divergence of near and far objects Convergence and the screen plane Converting 2D CGI to true 3D 3D do's and don'ts Maya's stereo tools Final output and display 作者相关介绍: Aristomenis (Meni) Tsirbas has been directing for film and TV for over ten years and has fifteen years experience as a visual effects supervisor and digital artist. His professional career started in 1996, working as a digital artist on James Cameron's Titanic and national advertising spots for Nike, 7UP and Coca-Cola. As a visual effects supervisor Meni worked on Miramax's A Wrinkle in Time, Disney's My Favorite Martian and Paramount's Star Trek: Deep Space Nine. Between 2000 and 2003 Tsirbas wrote and directed a string of highly successful animated short films including SIGGRAPH's Ray Tracey in Full Tilt, Microsoft's Mech Warrior: Vengeance, Terra, and the acclaimed The Freak. In 2004 Tsirbas worked on two back-to-back music videos, including Tears For Fears' Closest Thing To Heaven, before setting off to direct his first feature film, Battle for Terra.

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