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Gnomon出品Maya流体效果视频教程第一辑 The Gnomon Workshop Introduction to Maya Fluid Effects V

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发表于 2021-8-9 22:05:47 | 显示全部楼层 |阅读模式
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    资源信息:



    中文名


    : Gnomon出品Maya流体效果视频教程第一辑


    英文名


    : The Gnomon Workshop Introduction to Maya Fluid Effects Vol 1


    资源格式


    : 光盘镜像


    主讲人


    : Wayne Hollingsworth


    版本


    : 第一辑/烟火技术篇


    发行日期


    : 2010年09月


    地区


    : 美国


    对白语言


    : 英语


    文字语言


    : 英文


    概述


    :



    资源简介 Gnomon workshop是世界权威的CG视频网站. 他们在CG视频教程中是高质量的代名词。他们定期邀请全世界的顶尖CG艺术家来为他们制作CG视频教程,内容涵盖面非常广。 Gnomon教程. 让我们在CG设计路上不再独行~ 让我们共同期待与业界CG顶尖设计师的面对面~ 少玩多花些时间多学习学习,让我们的商业作品与众不同~ Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐. ........ 教程简介 该资源为Gnomon最新出品的Introduction to Maya Fluid Effects Volume One: Smoke and Flames. Maya流体效果视频教程第一辑:烟火篇 教学时长: 3小时48分


    教学光盘提供有工程文件.


    官网链接:http://www.thegnomonworkshop.com/store/product/898/ This DVD consists of five stand-alone lessons that cover various techniques using Maya’s fluid dynamics. In each lesson, Wayne walks you through his process, providing the viewer with a greater understanding of how to set up dynamic fluid simulations for production shot assets. Wayne starts by showing you how to create a believable fire simulation. He demonstrates how to control Maya fluids with a variety of textures and expressions to create a highly detailed and believable flame thrower effect. He then demonstrates how to create various smoke effects, including the desired “wispy smoke” effect. Wayne also discusses his methods for controlling fluid emission and motion using a variety of emission controls, collisions, and fields, to produce complex smoke, fire and dust simulations. Creating believable fire Creating oil smoke assets Texture Maya Fluids with detailed ramps and expression Creating wispy looking smoke Creating a smoke bomb effect with the use of dynamic fields Creating ground dust elements that could be used for various effects Lighting Maya Fluids Rendering Maya Fluids 作者介绍: Wayne Hollingsworth FX Artist



    Wayne Hollingsworth began his career in visual effects at The Moving Picture Company. After his stay there, he began freelancing, making stops at A52, Luma Pictures, and most recently Psyop, having worked on Thor and Battle Field LA. One of his passions is to strengthen the Maya community and continue to contribute to the knowledge base regarding Maya Fluid dynamics. Wayne graduated with his Masters degree in computer animation and visual effects from Digital Media Arts College.










    目录


    : Flame Thrower Intro Flame Thrower Part One Flame Thrower Part Two Flame Thrower Part Three Oil Smoke Intro Oil Smoke Part One Oil Smoke Part Two Oil Smoke Part Three Wispy Smoke Intro Wispy Smoke Part One Wispy Smoke Part Two Wispy Smoke Part Three Wispy Smoke Part Four Smoke Bomb Intro Smoke Bomb Part One Smoke Bomb Part Two Ground Dust Part One Ground Dust Part Two


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