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3ds Max构建角色视频教程 Lynda.com Modeling a Character in 3ds Max [光盘镜像]

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    资源信息:



    中文名


    : 3ds Max构建角色视频教程


    英文名


    : Lynda.com Modeling a Character in 3ds Max


    资源格式


    : 光盘镜像


    主讲人


    : Ryan Kittleson


    发行日期


    : 2011年


    地区


    : 美国


    对白语言


    : 英语


    文字语言


    : 英文


    概述


    :



    语言:英语 网址:http://www.lynda.com/3ds-Max-2012-tutorials/Modeling-a-Character-in-3ds-Max/83780-2.html 类别:教程 (xuehui@TLF) Lynda.com 出品的时长4小时31分钟的使用3ds Max构建一个角色视频教程。本教学涵盖设计一个可以用在电影、广播和游戏中的3D人物角色的整个构建过程,由Ryan Kittleson对3ds Max的角色建模工具和使技巧进行概述,用3d几何描绘人体结构。通过一个简单的人物角色模型来示范其余制作过程,包括面部容貌,肌肉,以及头发与衣服等一些细节。本教程附带练习文件。 Modeling a Character in 3ds Max with Ryan Kittleson covers the process of designing and building a 3D human character that can be used for feature film, broadcast, and games. The course begins with an overview of the 3ds Max tools and techniques used in character modeling, and how human anatomy is represented using 3D geometry. Once this foundation is in place, the rest of the course goes step by step through the actual process used to model a simple human character from the ground up, including facial features, musculature, and details such as hair and clothing. Exercise files are included with the course. Topics include: Extruding edges and faces Working symmetrically Setting up the image planes Creating the basic facial structure and features Modeling and fleshing out the body Creating the hair with extruded NURBS curves Modeling clothes Putting on finishing touches Understanding UVW maps and seams Dealing with UVW maps across multiple objects


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    目录


    : Introduction Welcome 01m 02s What you need to know before watching this course 00m 52s Overview of the design process 03m 26s Using the exercise files 02m 16s 40m 07s 1. Overview of Character Modeling Tools and Skills Extruding edges and faces 07m 42s Using Paint Deform 08m 58s Working symmetrically 05m 32s Using TurboSmooth 04m 39s Setting up the image planes 08m 28s Exploring edge flow 04m 48s 01h 15m 2. Modeling the Head Creating the basic facial structure 05m 26s Creating the basic facial features 08m 51s Making the head and neck 07m 55s Refining the mouth 11m 24s Shaping the eyes 10m 53s Building the nose 06m 45s Crafting the ears 06m 09s Making the teeth and gums 10m 04s Modeling the tongue and eyebrows 07m 43s 44m 38s 3. Modeling the Body Modeling the upper body 09m 45s Building the hips, legs, and feet 05m 08s Constructing the palm and thumb 07m 14s Making fingers and finishing the hand 07m 53s Fleshing out the body 09m 22s Attaching body parts with different numbers of edges 05m 16s 13m 39s 4. Modeling the Hair Drawing the NURBS curves for hair 04m 11s Sweeping the NURBS curves into polygon objects 03m 32s Sculpting the polygon hair clumps 05m 56s 49m 54s 5. Modeling the Clothes Modeling the pants 07m 16s Making wrinkles in the pants 09m 00s Modeling the belt 05m 30s Making the belt loops 06m 35s Creating the shirt 09m 33s Making the shoes 12m 00s 12m 07s 6. Finishing the Model Putting on the finishing touches 06m 07s Thinking about artistic appeal 03m 59s Recapping the most important concepts 02m 01s 27m 24s 7. UV Mapping Understanding UVW maps and seams 06m 28s Using Peel to flatten the UVW maps 03m 50s Dealing with UVW maps across multiple objects 10m 05s Refining the UVW layout 07m 01s 00m 51s Conclusion What's next 00m 51s 代码 ▄▄▄ ▄▄▄▄▄▄▄▀▀▀▀▀▀▀ █▓▄ ▄▄▄▄▄▄▄▀▀▀▀▀▀▀ ███▓ █ █▓ ████ █ █ ▓███░ █ █ ▄ ░███▓ ▄▄▄█▀▀▀▀▀▀▀▀▀▀▀▀█▄▄▄▄ ▓ █░ ▀ ▄▄▄▄▄▄▄▄██▓▀▀ ████ ▄▒▓▀▄▄▄████████████▄▄▄▓▀▓▓▓▄▄ ░ █▓ ▀███ ▀██ ██ ████ ░▒▓██▀▀▀██▀███▀██▀█▀██▓█▓▓▓▒▒░ █ █ ██▓ ██ ▀▓█ ██ ▓███░ ░▒▓██ ▀▄█ █ █ █ █ ▀▄██▓█▓▓▓▒▒░ █ █ ███ ▀██ ▄▀ ▀▀▓▄ ░███▓ ░▒▓██ ▀ █▄▀▄█▄▀▄█ █ ██▓█▓▓▓▒▒░ █ █░ ▄▀▀ ▀▀ ▀ ████ ░▒▓███████████████████▓█▓▓▓▒▒░ ░ █ ▓ JUDGEMENT ████ ░▒▓██ █▀█ █▀▄▀█ ▄▀█ █▓█▓▓▓▒▒░ ░ █ █ ▓███░ ░▒▓██▄▀▄▀▄█ ▄ █ ▄▀█ ▀█▓█▓▓▓▒▒░ ░ █ █ ░██ ▓ ░▒▓██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▓█▓▓▓▒▒░ ░ ▓ █░ █ ██ ░▒▓██▀▀▀█▀▀▀▀▀▀█▀█▀▀██▓█▓▓▓▒▒░ ░ ░█ ▓ ██ █ ▄▀░▒▓██▀▀▀▀▀▀█▀▀▀▀▀█▀▀██▓█▓▓▓▒▒░ ░▄ █ █ ▓ ██░ ▒ ▓░▒▓██▀▀▀█▀▀▀▀▀▀▀▀▀▀▀██▓█▓▓▓▒▒░ ░▒ █ █ ░█ █▓ ▒ ░▒▓██▀▀▀▀▀▀█▀▀▀▀▀▀█▀██▓█▓▓▓▒▒░ ░▒ ▓ █░ Loyalty. Pride. 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The course begins with an ███ overview of the 3ds Max tools and techniques used ███ in character modeling, and how human anatomy is ███ represented using 3D geometry. Once this foundation ███ is in place, the rest of the course goes step by ███ step through the actual process used to model a ███ simple human character from the ground up, including ███ facial features, musculature, and details such as ███ hair and clothing. Exercise files are included ███ with the course. ███ ███ ███ More info: ███ http://www.lynda.com/3ds–Max–2012–tutorials/Modeling–a–Character–in–3ds–Max/83780–2.html ███ ███ Install notes: ███ ███ 1.) Unrar ███ 2.) Burn/Mount ███ 3.) Enjoy! ███ ▓▓▓ ▒▒▒ ░░░ ▄▄▄ ▄ ▀▓▓█████████████████████████████████████████████▓▀ ▓▓▓ ▄ ▀▄ ▀▀▓▄ ▀▀▀▀ █ ▓▓ ▄ ▀ GREETINGS: ░▒▓██████▀ ▄▀ ▀▓▀ ▄▄▄ AOD, CLASS, CROSSFiRE, JiOO, SAC, BBL ███ EVILISO, 4KIDS, SHOCK, MAGE, DYNAMiCS ███ ███▄▀ ▄▀ Big thanks to all JGT sites, and ███▌ ██ ▒ sites accepting us! ▓██▓▄ ▀▄ ▄▄▄▄▄▄▄ ▀ ▀██▓▓▄▄▄▄ ████▓▓ ▀▀▀▀████▓▓▄▄▄▄▄ ▄██████ ▀▀▀▀▀█████▓▓▄▄▄▄▄ ▄▄▄▄▓████▓▀ █▓▓ ▄ ▀▀▀▀▀▓▓████████████████▓▀▀ ███ ▀▀▀▓▓▄▄▄ ▀▀▀▀▀▀▀▀▀▀▀▀ ░▒▓█▀▄▀▄ ▀▓███████▓▀ ▄▀▄▀▄▀▄▀ ▄ ▀▀██▓▄ ▀▄▄ ▀▀▀▄▀▄▀▄▀▄▀▄█▀▓▓▓▒▒▒ ▒▒░░ ░ ███ ▄▓▄ ██▓▓ ▓▓ ▀ ███ in memory of ▀ ▄█▀▀ ▄▀ drawn by the honored ███ THEPROF ▀ FX/SAC ▄▓██ ▀▀▄ "judgement day is near..."

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