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CINEMA 4D R13新功能教程视频 Lynda.com CINEMA 4D R13 New Features [光盘镜像]

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发表于 2021-8-14 22:30:33 | 显示全部楼层 |阅读模式
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    资源信息:



    中文名


    : CINEMA 4D R13新功能教程视频


    英文名


    : Lynda.com CINEMA 4D R13 New Features


    资源格式


    : 光盘镜像


    主讲人


    : Rob Garrott


    发行日期


    : 2012年


    地区


    : 美国


    对白语言


    : 英语


    文字语言


    : 英文


    概述


    :



    语言:英语 网址:http://www.lynda.com/3D-Animation-Modeling-tutorials/Cinema-4D-R13-New-Features/86645-2.html 类别:教程 Lynda.com 出品的时长2小时14分钟的CINEMA 4D R13新功能教程视频,由Rob Garrott简述了MAXON公司CINEMA 4D的渲染,着色,字符工具,其中包括一些重要的改进R13的更新。并演示了其相机和深度场和运动模糊控制功能,如物理渲染引擎,创建参数运动CMotion系统;和新修订的着色。当然也包括简化工作流程;课程包括练习文件。 Topics include: Comparing the menus, viewports, and other interface differences Enabling progressive rendering with the Physical Render engine Building and applying rigs with the character object Working with the new Collision Deformer Using the new shaders: Mograph Multi Shader, subsurface scattering, brick, and more Embracing the new stereoscopic workflow Course name: CINEMA 4D R13 New Features Author: Rob Garrott Duration: 02h 12m Released on: 1/26/2012


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    目录


    : Introduction Welcome 00m 52s Using the exercise files 00m 27s 17m 41s 1. Interface and Navigation Changes Introducing the R13 interface 05m 34s Comparing the main menu bar 03m 07s Comparing modes and tools icons 03m 20s Comparing Object Manager tabs and layout buttons 01m 41s Comparing contextual menus 01m 46s Comparing viewport menus 02m 13s 26m 23s 2. Render Engine Enhancements What is the Physical Render Engine? 01m 25s Physical Render: Physical Camera 06m 09s Physical Render: depth of field 06m 41s Physical Render: motion blur 06m 56s Physical Render: progressive rendering 05m 12s 30m 48s 3. New Character Tools and Improvements Using the Character object for building and applying rigs 10m 25s Using the CMotion system for creating parametric movement 08m 27s The newly designed Muscle system 07m 17s The new Collision deformer 04m 39s 27m 57s 4. New and Revised Shaders Mograph Multi Shader 07m 04s Subsurface Scattering shader 07m 26s Brick shader 08m 36s Terrain Mask shader 04m 51s 27m 00s 5. Workflow Additions After Effects Exchange improvements 04m 47s Stereoscopic workflow 08m 11s Multipass OpenEXR files 08m 40s Xrefs format rewrite 05m 22s 00m 57s Conclusion Conclusion 00m 57s 代码 . \ . -:---\\---------------------------/\-----:- : \ : . : : \ . : \\ : _ __/\__ _______:___ ________\ __/\__ _______:__ \\____// . / | \ \____/ /^ . / ________._ ______/ : /-------| _ \ _______/ _ :/ /^ | ./ / _, / _, | \ \/^ / /_____.___/ _, |. // / \ \ / | \ \ /______ / / || -/-----/_____/\ \------'------\______\---' / '____._/-----------'-/- -:-----------/\\___.___\\---- - _._________._ -//______//--:---------------:- : _ ___ _ ___ _ :__ _ ___ _\ /_ ___ _ ___ : ___ _ ___ _ : -|__\___\__\___\__\:__\__\___\_\__ iRONiSO __/_/___/__/___/:_/___/__/___/__|- : `-----------/--\__._.__/--\-------------' : // \\ TiTLE :Lynda.com.CINEMA.4D.R13.New.Features-iRONiSO TYPE : BOOKWARE Cracker : iRONiSO FiLE : 38 X 15 MB PACKAGER : iRONiSO TOTAL : 1 CD SUPPLiER : TEAM iRON PLATFORM : WINDOWS FORMAT : Bin/Cue RLS DATE : 03/02/2012 PROTECTiON : NONE . . . _ _ ___ _ ___ _ :__ _ ___ __._ _/'\_ _.__ ___ _ ___ : ___ _ ___ _ _ \__\___\__\___\__\:__\__\___\_\___\\___//___/_/___/__/___/:_/___/__/___/__/ : `--/--\__._.__/--\--' : Course Outline This course spotlights the R13 update for MAXON CINEMA 4D, which includes some key improvements in the rendering, shader, and character tools. Author Rob Garrott shows animators how to find their way around the interface, and demonstrates features such as the Physical Render engine, with its camera and depth of field and motion blur controls; the CMotion system for creating parametric movement; and the new and revised shaders. The course also covers the streamlined workflow for Adobe After Effects Exchange and the new file format options OpenEXR and Xref. Exercise files are included with the course Topics include: >> Comparing the menus, viewports, and other interface differences >> Enabling progressive rendering with the Physical Render engine >> Building and applying rigs with the character object >> Working with the new Collision Deformer >> Using the new shaders: Mograph Multi Shader, subsurface scattering, brick, and more >> Embracing the new stereoscopic workflow . . . _ _ ___ _ ___ _ :__ _ ___ __._ _/'\_ _.__ ___ _ ___ : ___ _ ___ _ _ \__\___\__\___\__\:__\__\___\_\___\\___//___/_/___/__/___/:_/___/__/___/__/ : `--/--\__._.__/--\--' : For Additional info http://www.lynda.com/3D-Animation-Modeling-tutorials/Cinema-4D-R13-New-Features/86645-2.html _ _ ___ _ ___ _ :__ _ ___ __._ _/'\_ _.__ ___ _ ___ : ___ _ ___ _ _ \__\___\__\___\__\:__\__\___\_\___\\___//___/_/___/__/___/:_/___/__/___/__/ : `--/--\__._.__/--\--' : GROUP NEWS Web access Training Library's / Education video's Online Training Library Access / Coders are Welcome Exclusive Team Dump on 100mbpit with 500 GB disk Anything if u think can be helpful in e-Learning _ _ ___ _ ___ _ :__ _ ___ __._ _/'\_ _.__ ___ _ ___ : ___ _ ___ _ _ \__\___\__\___\__\:__\__\___\_\___\\___//___/_/___/__/___/:_/___/__/___/__/ : `--/--\__._.__/--\--' : GReeTiNGs...: NeDiVx - REFiNED . . _._________._ . . : _ ___ _ ___ _ :_ _____ __ _\ /_ __ _____ __ : ___ _ ___ _ : -|__\___\__\___\__\__\\__ \\ \\__ iRONiSO __// // __//__/__/___/__/___/__|- : : - --\_// /--\__._.__/--\ \\_/-- - : : . -zfr- \ : \_/ \_/ : / 2o! . `--------------\\-:- - - -:-//------------' \ : Contact Information :/ : wearenowhere@hush.ai : . /: .

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