|
游客,本帖隐藏的内容需要积分高于 1 才可浏览,您当前积分为 0
资源信息:
中文名: 玛雅灯光和渲染视频教程
英文名: Lynda.com Maya Essentials 6 Lights and Rendering
资源格式: 光盘镜像
主讲人: George Maestri
发行日期: 2012年7月9日
地区: 美国
对白语言: 英语
文字语言: 英文
概述:
语言:英语
网址:http://www.lynda.com/Maya-tutorials/Maya-Essentials-6-Lights-Rendering/96718-2.html
类别:教程
Lynda.com 出品的时长1小时52分钟的Maya 2013灯光和渲染视频教程。由George Maestri演示Maya 2013渲染和照明工具的基础知识。课程演示如何操纵灯光、 添加景深,以及创建散景效果和反射场景 。
This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into features such as render layers and advanced lighting. In particular, the course shows how to manipulate lights, add depth of field, and create bokeh effects and reflections—giving your scene just the atmosphere and drama you want.
Topics include:
Adjusting the Render Settings menu
Adding depth map and raytrace shadows
Understanding the principle of light decay
Creating cameras
Using Motion Blur in Maya and mental ray
Using Final Gather for natural illumination
Rendering transparent materials with caustics
Batching rendering
目录:
Introduction
1m 34s
Welcome
1m 4s
Using the exercise files
30s
1. Maya Rendering
12m 31s
Exploring the Render Settings window
5m 13s
Touring the Maya Software renderer settings
3m 6s
Looking at the mental ray renderer settings
4m 12s
2. Lights and Lighting Types in Maya
27m 46s
Exploring light types
7m 12s
Manipulating lights
5m 8s
Adding depth map shadows
6m 8s
Using raytrace shadows
3m 40s
Understanding light decay
5m 38s
3. Understanding Cameras
33m 42s
Creating cameras
5m 36s
Understanding camera attributes
6m 30s
Creating gates and safe frames
3m 44s
Adding depth of field
5m 43s
Creating bokeh in mental ray using lens shaders
4m 52s
Creating motion blur in the Maya Software renderer
4m 19s
Creating motion blur in mental ray
2m 58s
4. Advanced Rendering with mental ray
30m 34s
Creating reflections and refractions
6m 19s
Using Final Gathering for natural lighting
4m 44s
Turning objects into light sources
6m 36s
Creating global illumination in mental ray
7m 18s
Rendering transparent materials with caustics
5m 37s
5. Final Output
6m 3s
Batch rendering
4m 18s
Using Backburner
1m 45s
Conclusion
11s
Goodbye
11s
代码
.do–"""""'–o.. *
.o"" "".. ***
,,'' ``b. *
d' ``b
d`d: `b. ***
,,dP `Y. ***
d`88 `8. **
8`88' `8 **
Y:d8P 8, **
P,88b ,`8 **
::d888, ,8:8. **
dY88888 `' :: **
8:8888 `b *** *
Pd88P',... ,d888o.8 ***
:88'dd888888o. d8888`88:
,:Y:d8888888888b ,d88888:88:
:::b88d888888888b. ,d888888bY8b ***** * **
b:P8;888888888888. ,88888888888P ****** ** **** *
8:b88888888888888: 888888888888' ** * * ** ****
8:8.8888888888888: Y8888888888P * * * ** * *
YP88d8888888888P' ""888888"Y * * ** *
:bY8888P"""""'' : ** ** ** *
8'8888' d ** ** ** *
:bY888, ,P ** ** ** *
Y,8888 d. ,– ,8' ** ** ** *
`8)888: ' ,P' ** ** ** *
`88888. ,... ,P * ** ***
`Y8888, ,888888o ,P * ***
Y888b ,88888888 ,P' **** **
`888b ,888888888 ,,' * *****
`Y88b dPY888888OP :' * **
:88.,'. `'` p *
)8P, ,b ' . **
:p d,'d`b, ,8
. dP' d8': ,
'8P" d8P' 8 – p *****
d,' ,d8' '' : ******
iNK H0RN Presents .. d' 8P' d' '; ** * * **
,: `' d p. * * * **** *
,dooood88: , ,d `` `b. * * ****
.o8"'""""""Y8.b 8 `"'' .o' ` """ob. ** ** * **
dP' `8: K dP'' "`Yo. ** ** *
dP 88 8b. ,d' ``b ** *****
8. 8P 8""' `" :. ** ** ***
:8: :8' ,: :: ** ** ***
:8: d: d' :: * ** ***
:8: dP ,,' :: * ***
`8: :b dP ,, :: **** ***
,8b :8 dP ,, d * ***** *** *
:8P :8dP d' d 8 * *** ***
:8: d8P d' d88 :P *
d8' ,88' ,P ,d888 d' **
88 dP' ,P d8888b 8
,8: ,dP' 8. d8''88' :8
:8 d8P' d88b d"' 88 :8
d: ,d8P' ,8P""". 88 :P
8 ,88P' d' 88 :8
,8 d8P 8 Rls Date : 21/07/12 88 :8
d: 8P ,: Type : Bookware :88 :8
8',8:,d d' Supplier : iNK H0RN :8: :8
,8,8P'8' ,8 Disks : 1 CD 8' :8
:8`' d' d' Archive : i–lynme6lar 8 p:
`8 ,P :8 # Files : 21 x 15 MB :8: p:
8, ` d8. :8: 8:
:8 d88: d8: 8
`8, d8888 88b 8
88 ,d::888 888 Y:
YK,oo8P :888 888. `b
`8888P :888: ,888: Y,
``'" `888b :888: `b
8888 888: ::
8888: 888b Y.
8888b :888 `b
88888. `888, Y
dPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPd
: Lynda.com – Maya Essentials 6: Lights and Rendering
PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP
: DESCRIPTION
This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into features such as render layers and advanced lighting. In particular, the course shows how to manipulate lights, add depth of field, and create bokeh effects and reflectionsùgiving your scene just the atmosphere and drama you want.
Topics include:
Adjusting the Render Settings menu
Adding depth map and raytrace shadows
Understanding the principle of light decay
Creating cameras
Using Motion Blur in Maya and mental ray
Using Final Gather for natural illumination
Rendering transparent materials with caustics
Batching rendering
http://www.lynda.com/Maya–tutorials/Maya–Essentials–6–Lights–Rendering/96718–2.html
PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP
Interested in joining iNK ? We're currently looking to expand.
: Suppliers – Cisco / Microsoft Training
: Suppliers – Online Subscriptions – TestOut/Nuggets/PrepLogic etc..
: Suppliers – MCT Access MOC/Technet
: Suppliers – Often Buy Training/Subscriptions for yourself ?
Or if you feel you can contribute in other ways, please contact..
–––––> Email – inkme@hush.ai
dPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPd
8 8
8 8
8 : INSTALLATION 8
8 8
8 a. Extract 8
8 b. Mount/Burn 8
8 c. Play & Learn 8
8 8
8 8
PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP
: RESPECT DUE
DDUiSO .. JGTiSO .. AG .. CFE .. LiBiSO
|