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JavaScript库EaselJS教程(LYNDA.COM EASELJS FIRST LOOK)[光盘镜像]

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发表于 2021-8-19 22:01:01 | 显示全部楼层 |阅读模式
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    资源信息:



    中文名


    : JavaScript库EaselJS教程


    英文名


    : LYNDA.COM EASELJS FIRST LOOK


    资源格式


    : 光盘镜像


    主讲人


    : Ray Villalobos


    发行日期


    : 2012年9月21日


    地区


    : 美国


    对白语言


    : 英语


    文字语言


    : 英文


    概述


    :



    语言:英语 网址:http://www.lynda.com/CreateJS-tutorials/EaselJS-First-Look/108135-2.html 类别:教程 由Lynda出品的JavaScript库EaselJS教程。 教学时长:1小时28分钟, 主讲:Ray Villalobos 教程所使用的软件:CreateJS, EaselJS EaselJS是一个封装了HTML5 画布(Canvas) 元素的JavaScript 库,它使得创建交互式Web内容更简单,更直观 。本课程为网页设计师,动画师,和内容创作者用于使用Adobe Flash和ActionScript这项新的开放网络标准工作。Ray Villalobos介绍了EaselJS框架和HTML5 Canvas元素,以及他们的网页设计能力,使用EaselJS的辅助类和层次的显示列表加载图片,绘制,动画,和处理鼠标输入的游客。 EaselJS is a free JavaScript library that makes creating interactive web content for HTML5 more straightforward and intuitive. This course transitions web designers, animators, and content creators who may be used to working with Adobe Flash and ActionScript to this new open web standard. Author Ray Villalobos first explains the capabilities of the EaselJS framework and the HTML5 Canvas element, and what they mean for web design. The rest of the course shows how to use EaselJS’s helper classes and hierarchal display list to load images, draw, animate, and handle mouse input from visitors. Topics include: Installing EaselJS Understanding how Canvas draws and animates Drawing lines and strokes Drawing with graphic primitives Using the chaining and compacting commands Animating shapes Working with text Importing bitmaps and vector graphics Working with sprite sheets Handling mouse events




    资源更新列表


    http://www.VeryCD.com/i/5190747/create/fol...postTime




    目录


    : Introduction 3m 37s Welcome 55s What you should know 1m 26s Using the exercise files 1m 16s 1. Setting Up 9m 45s Getting to know EaselJS and CreateJS 2m 46s Understanding browser support 1m 15s Creating a template 3m 7s Installing EaselJS 2m 37s 2. Drawing Graphics 36m 35s Reviewing how Canvas draws and animates 6m 3s Comparing Canvas vs. EaselJS 5m 26s Understanding basic fills and colors 7m 57s Defining lines and strokes 6m 59s Drawing with other graphic primitives 7m 14s Chaining and compacting drawing commands 2m 56s 3. Using Display Objects 28m 40s Transforming and animating shapes 8m 24s Working with text 3m 0s Importing bitmaps and vector graphics 4m 16s Animating bitmaps with math 4m 58s Using sprite sheets for animation 8m 2s 4. Handling Input 8m 45s Tracking mouse movement 3m 55s Handling mouse events 4m 50s Conclusion 1m 35s Next steps 1m 35s 代码 JWARE Proudly Presents: Lynda.com - EaselJS First Look Release Type: Bookware Supplier: JWARE Cracker: JWARE Packer: JWARE Protection: DRM Publisher URL: http://www.lynda.com/ Publisher: Lynda.com Publication date: 21/09/12 Release date: 01/11/12 Description: EaselJS is a free JavaScript library that makes creating interactive web content for HTML5 more straightforward and intuitive. This course transitions web designers, animators, and content creators who may be used to working with Adobe Flash and ActionScript to this new open web standard. Author Ray Villalobos first explains the capabilities of the EaselJS framework and the HTML5 Canvas element, and what they mean for web design. The rest of the course shows how to use EaselJS's helper classes and hierarchal display list to load images, draw, animate, and handle mouse input from visitors.

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