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CINEMA 4D室内渲染教程 Digital Tutors Rendering Interiors in CINEMA 4D [压缩包]

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    资源信息:



    中文名


    : CINEMA 4D室内渲染教程


    英文名


    : Digital Tutors Rendering Interiors in CINEMA 4D


    资源格式


    : 压缩包


    发行日期


    : 2010年04月01日


    地区


    : 美国


    对白语言


    : 英语


    文字语言


    : 英文


    概述


    :



    资源简介: Digital Tutors出品的 Rendering Interiors in CINEMA 4D . 利用CINEMA 4D进行建筑室内效果图渲染教程。Maxon CINEMA 4D 包含建模、动画、渲染(网络渲染)、角色、粒子以及新增的插画等模块. Maxon CINEMA 4D 提供了一个完整的 3D 创作平台。 教程时长:2小时29分 使用的软件:CINEMA 4D 11.5 或更高版本 In this series of lessons, we will explore some workflows for creating highly realistic interior renders using CINEMA 4D. During the course of this training, we will go through the entire process of rendering an interior scene with realistic light and material behaviors using some of the powerful rendering features found in CINEMA 4D. We will begin by creating materials for the various objects in our scene, in preparation for the lighting process. Once we get into the lighting, we will learn how to render our images into a linear color space and we will incorporate a variety of realistic light behaviors into the scene. Finally, we will discover the benefits of multi-pass rendering by making significant, precise alterations to our final render using Photoshop. 教程预览:














    目录


    : 1. Introduction and Project Overview 2. Creating floor and wall materials 3. "Creating porcelain, cloth, and wood materials" 4. Applying the Multi Shader to cloner objects 5. Assigning compositing tags to objects 6. Placing the main light sources into the room 7. Adding vanity lights above the mirror 8. Adding a glow effect to the vanity lamps 9. Creating lights and materials for the floor lamp 10. Rendering images in a linear color space 11. Gamma-correcting materials in linear color space 12. Adjusting decay and intensity values of our lights 13. Creating materials for the windows and wall art 14. Applying materials to the remaining objects in the room 15. "Adding soft, blurry reflections to the floor and cabinets 16. Preparing the scene for final rendered output 17. Making post-corrections to the final render


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