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三维人物动画软件 DAZ Studio 3 Advanced V3.0.1.120/v3.1.2.19 x86[压缩包]

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发表于 2021-8-5 22:52:56 | 显示全部楼层 |阅读模式

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资源信息:



中文名


: 三维人物动画软件


英文名


: DAZ Studio 3 Advanced


资源格式


: 压缩包


版本


: V3.0.1.120/v3.1.2.19 x86


发行时间


: 2010年


制作发行


: DAZ Productions, Inc


地区


: 美国


语言


: 英文


概述


:





官方网站 http://www.daz3d.com/i/software/daz_studio...advanced



DAZ Studio让您能轻易地创造美好的数字艺术. 你可以使用这个软体在人,动物,车辆,建筑物,道具,配件和创造数字场景. 人们熟悉DAZ3D公司是他为Poser开发的大量可编辑三维人物造型库开始的。在经过几年的造型库开发的技术积累。他也推出了自己的三维人物动画软件DAZ Studio。 DAZ Studio拥有一个可以编辑的骨骼系统,大多数功能通过参数盘很容易操作。他的材质编辑允许用户改变属性,编辑的材质属性有表面颜色,表面贴图,凹凸贴图,透明贴图,位移贴图等。不但支持自家的DZ格式并且支持OBJ和PZ3格式的输出。他的渲染采用DNASOFT公司技术,并且支持业界著名的Renderman渲染器。渲染的质量速度都不错。


以上内容来自网络,如有出入以官方网站公布之资讯为准!




DAZ Studio Advanced provides advanced hobbyists and professional artists with the features needed to bridge the gap between art and reality. This is accomplished with added render enhancements allowing the artist to control the how, what, and where of rendering. These enhancements in combination with new features will have you rendering like never before. New features include; Figure Mixer, Morph Follower, Shader Builder, Shader Mixer, Shader Baking, aniMate Lite, Map Transfer, and 64-Bit capabilities. What's Included & Features DAZ Studio 3 Advanced Advanced Shaders and Effects - DAZ Studio now includes HDRI, IBL, Ambient Occlusion, Area Lights, Volumetrics, Velvet, Indirect Lighting, Translucency, Layered Anisotropic Specularity, and Sub-Surface Scattering. Special thanks to omnifreaker. UberEnvironment 2 (by: omnifreaker) Image Based Lighting (IBL) High Dynamic Range Images (HDRI) Global Illumination (GI) Indirect Lighting Color Bleeding Ambient Occlusion UberSurface (by: omnifreaker) Sub-Surface Scattering (SSS) Velvet Skin Layered Anisotropic Specularity (hair) UberArea Lights (by: omnifreaker) UberVolume [Fog/Smoke] (by: omnifreaker) Scripted Renderer - Gain full control of the rendering process. If you're into scripting and are familiar with the RenderMan API, this is for you. Shader Mixer (Advanced Material Editor) - Mix and match over 90 included shader bricks (or design your own) to create custom lights, cameras, and surfaces within a simple node network for amazing render effects. Figure Mixer - Now you can blend between different figures to create your own unique figures. This tool will not only blend two or more shapes together, but it will also provide a working joint rig and preserve the original morphs of the figure you started from. Morph Follower - This feature allows you to add support for new figures in old clothing by automatically creating new morphs to fit an unsupported shape. 64-Bit for Windows - This functionality not only makes things go faster, it expands memory support, and allows large scenes to be arranged and rendered much easier. Map Transfer - This allows you to convert a texture from one figure's UV's so they can be used on another figure's UV's. Shader Builder - Built for advanced artists who need a deeper level of control and want to create shaders from scratch. Shader Baker - Bake surface shaders, bump maps, displacement maps, and textures into a single image-based texture for a final-render look straight out of the box. You can then share or sell to other users who may not have the same advanced shaders you use to make it look its best. Animation Keyframe Editor - Now you can easily see where your keyframes are. Add, delete, copy, paste and/or move your keyframes around with great visual feedback. Special thanks to GoFigure!.



DAZ Studio 3 (core) Improved Render Engine - DAZ Studio is now compatible with version 8.5 of the powerful 3Delight render engine. Improved performance and memory management reduce render times and handle heavy, complex scenes like never before. COLLADA Import/Export - Now you can export figures, conforming clothing, morphs, and scenes into Carrara 7. aniMate Lite - Create animations by dragging and stacking aniBlocks into a timeline. You can also crop, split or combine aniBlocks and/or create completely new sequences. Special thanks to GoFigure!. Visual Helpers for Cameras and Lights - Provides visual cues for the spread angle and falloff of your spotlights, as well as the limits of your camera's depth of field. Special thanks to Dreamlight. Selection/Bounding Box Display - Change the opacity, size, color, and length of the selection bounding boxes. Render Album - Store recent image renders in an album format, which can then be loaded into the Render Editor to perform various editing functions on the image. The editor provides options for blending two images, adjusting colors, comparing images, and applying filters without having to open a separate paint program. Visible in Render - Added support for whether or not a node's geometry is visible in render without the need to make surfaces transparent.








System Requirements


Windows® 32-bit Pentium 4 1.3 GHz (2 GHz dual core or faster recommended) Windows XP (XP or Vista recommended) 1 GB RAM min (2GB recommended) 200MB free hard drive space for installation (500 MB recommended) OpenGL 1.3 compatible graphics card with at least 128 MB RAM (Hardware accelerated OpenGL 2.2, or higher, compatible recommended with 512MB RAM) DirectX 9 (DirectX 10 recommended)

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发表于 2021-8-6 00:01:55 | 显示全部楼层
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