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Gnomon Master Classes 2 CG怪物异生物创作雕刻教程 Gnomon Master Classes 2 The Digital Creatu

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发表于 2021-8-9 11:18:50 | 显示全部楼层 |阅读模式
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    资源信息:



    中文名


    : Gnomon Master Classes 2 CG怪物异生物创作雕刻教程


    英文名


    : Gnomon Master Classes 2 The Digital Creature Creation Pipeline


    资源格式


    : 光盘镜像


    发行日期


    : 2010年02月


    地区


    : 美国


    对白语言


    : 英语


    概述


    : GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习,让我们的商业作品与众不同! Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐. Gnomon Master Classes 2 The Digital Creature Creation Pipeline -CG怪物异生物创作雕刻教程教程!这是大师级系列教程的第二版!课程是Gnomonschool的艺术大师倾巢出动,很惊人。GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习,让我们的商业作品与众不同! Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐.Gnomon Master Classes 2 - 2009为好莱坞级大师特效教程集II版。是对CG技术的一次全面新挑战。 http://www.gnomonschool.com/images/master_v3/avlaro_buendia/feature_full.jpg 教程所使用的软件包括:XSI 软件,PS软件,Zbrush软件 Gnomon Master Classes 2 2009 The Digital Creature Creation Pipeline作者参与过大型游戏的开发。魔兽世界: Wrath of the Lich King, 星际争霸2 and 暗黑破坏神3.这几款著名的游戏。这份教程的生物创作技术广泛应用于商业领域:电影,电视,游戏等等。暴雪公司生物创作教程。从创意概念开始,让生物充满角色创造性。





    In this class Alvaro Buendia of Blizzard Entertainment will explain his personal pipeline for creating digital creatures. First covering the conceptualization process, Alvaro will then move on to anatomy and structure, then what works for the 3d world. He will then cover modeling and will show his understanding of how to interpret the original concept for the creation of a cg character, from proportion and structure to topology, and finally how to sculpt for production.



    作者相关介绍: Instructor: http://www.gnomonschool.com/images/master_v3/avlaro_buendia/headshot.jpg Alvaro Buendia Character Modeler Alvaro Buendia Has been passionate about art since he can remember. He worked as a traditional artist back in his hometown in Guadalajara, Mexico until he decided to take his art one step further and enroll into school to study 3d animation and visual effects. After his studies, he worked for a small period in the film industry as a creature modeler at The Orphanage for such proyects as Pirates of the Caribbean: At Worlds End. Alvaro currently resides in Irvine, California, working for the Blizzard Film Department at Blizzard Entertainment as a Cinematic Artist, specializing in characters and props. He has worked on games such as World of WarCraft: Wrath of the Lich King, StarCraft 2 and Diablo 3.

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