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使用Flash开发多平台移动应用软件视频教程 Lynda.com Building Mobile Apps for Multiple Devices with

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发表于 2021-8-14 21:44:08 | 显示全部楼层 |阅读模式

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资源信息:



中文名


: 使用Flash开发多平台移动应用软件视频教程


英文名


: Lynda.com Building Mobile Apps for Multiple Devices with Flash Professional


资源格式


: 光盘镜像


主讲人


: Paul Trani


发行日期


: 2011年


地区


: 美国


对白语言


: 英语


文字语言


: 英文


概述


:



语言:英语 网址:http://www.lynda.com/Flash-Professional-CS5-5-tutorials/Building-Mobile-Apps-for-Multiple-Devices-with-Flash-Professional/89049-2.html 类别:教程 (xuehui@TLF) Lynda.com 出品的时长2小时31分钟的使用Flash开发多平台的移动应用软件视频教程。由Paul Trani演示了如何创建,测试和发布一个运行在智能手机或平板电脑上的多平台(iOS, Android和BlackBerry Tablet OS)移动应用程序。内容还包括各种屏幕尺寸和分辨率不匹配的问题,及如何按比例调整处理显示。本教程附带练习文件。 In this course, author Paul Trani demonstrates how to create, test, and publish a mobile app that works across multiple platforms (iOS, Android, and BlackBerry Tablet OS) and adapts to either a smartphone or tablet display. The course also tackles the issue of various screen sizes and density and how to scale and adjust content. Exercise files are included with the course. Topics include: Designing for mobile Modifying existing web content for mobile delivery Using the accelerometer Setting up a mobile project How to test and debug Optimizing graphics and ActionScript for mobile Creating scalable content Adjusting for orientation Sharing and updating graphics across multiple projects Publishing an app to the App Store and Android Market


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目录


: Introduction Welcome 00m 54s Using the exercise files 00m 39s What you should know 01m 35s 09m 42s 1. Mobile and Tablet Overview Designing for mobile devices 06m 23s Overview of Adobe AIR 03m 19s 35m 10s 2. Mobile App Design Modifying web content for mobile devices 10m 30s Dynamically positioning graphics 10m 45s Using the accelerometer 13m 55s 21m 42s 3. Testing on Android Devices Publishing an app 06m 30s Testing on an Android device 02m 44s Debugging your app 05m 27s Checking a device's capabilities 07m 01s 21m 56s 4. Optimization Adapting content for specific devices 07m 31s Optimizing graphics for mobile devices 08m 25s Optimizing ActionScript 06m 00s 23m 25s 5. Adapting for Different Devices Creating content for different platforms 09m 37s Creating content for tablets 03m 38s Updating graphics across projects 03m 33s Adjusting for orientation 06m 37s 19m 38s 6. Testing on iOS Devices Creating a developer certificate 06m 05s Provisioning a device for testing 07m 53s Publishing an iOS app 05m 40s 15m 56s 7. Submitting to the Public Submitting to the Apple App Store 08m 05s Submitting to the Android Market 07m 51s 00m 23s Conclusion Goodbye 00m 23s 代码 .· ░░░ ·■. ▀ ▓▄■ ■ ▄░ ■▄░ ▀▄ zk ■ ▄▓█████▓▄ ▀▄ · ▄▓ ▄███▄░ ▄▄▄▄████ ░▄███▄ ▀▓█▄▄▄▄▄▄░ · ████▀▀▀███▄ ██▄ ▄██ █████████▄ ▒█████▀▀██ ▄█████████▄ ██████████▄ ▒███ ▓██░███ ███ ▓██▀ ▀██▓ ▓██▓ ▓██░███▀ ▓███ ███ ▀██▓ ▓███ ▓██▓███░ ███░███░ ▓██░███░ ▄██▀ ██▓ ░███░███ ▓█▓ ▓███ ▓██████░ ███████ ▀██████ ▀ ██▀ ███▓███░ ▄▓█▓ ▓██▓ ███████░ ████████████████████████████████████████████████▀▀ ▒██▓ ░▄ ███▓███░ ███░██▀▀▀▀▀▀▀██▓▀▀▀▀▀▀▀▀███▓██▀▀▀▀▀▀▀██▀███▀▀▀▀███▄ ███▄ ▓█▄███░███░ ███░███░ ▓██░ ▄▄▄■ ███░██▓░ ░███ ▓██ ███░ ▀█████████░ ███▓░ ▄███ ██▀ ▀██ ███ ░██▓ ██▀ ▓██ ▓██ ▓██▓ ▀▀▓▓░███▄ ▀█████████▀ █▀ ▀█ ████▄▄▄███▒▄▀ ▀█▓███ ░███ ▀██▄ ▀▀▓▓░▀▀ ▀ ▀ ▀▀█████▀▀ .░ ▓██ ▀ .· ▄█▀ ▀ ▀ QUASAR PROUDLY PRESENTS · ───────────────────────────────────────────────────────────────────────── · Building Mobile Apps for Multiple Devices with Flash Professional (c) Lynda.com Supplier . : QUASAR Size ..... : 17 x 50MB Cracker .. : QUASAR Protection : Condom Packager . : QUASAR Type ..... : Brain Enhancement Date ..... : 01–05–2012 OS ....... : Win/Mac · ───────────────────────────────────────────────────────────────────────── · Building Mobile Apps for Multiple Devices with Flash Professional Author: Paul Trani In this course, author Paul Trani demonstrates how to create, test, and publish a mobile app that works across multiple platforms (iOS, Android, and BlackBerry Tablet OS) and adapts to either a smartphone or tablet display. The course also tackles the issue of various screen sizes and density and how to scale and adjust content. Exercise files are included with the course. Topics include: * Designing for mobile * Modifying existing web content for mobile delivery * Using the accelerometer * Setting up a mobile project * How to test and debug * Optimizing graphics and ActionScript for mobile * Creating scalable content * Adjusting for orientation * Sharing and updating graphics across multiple projects * Publishing an app to the App Store and Android Market · ───────────────────────────────────────────────────────────────────────── · INSTALLATION ──────────── Unpack, burn or mount and enjoy. · ───────────────────────────────────────────────────────────────────────── · GREETINGS ───────── We salute our friends, our loyal members and our fair competitors. · ───────────────────────────────────────────────────────────────────────── · ░▓██████████████▓░ ··· THE ALMIGHTY QUASAR · 2011 ··· ░▓██████████████▓░ · ───────────────────────────────────────────────────────────────────────── ·

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