搜索


会员资源切换至【手机版】

切换本帖至【手机版】


开启左侧

概念自行车建模设计高级教程 Digital Tutors - Introduction to Modeling in 3ds Max 2012 [光盘镜像]

[复制链接]
发表于 2021-8-14 22:36:24 | 显示全部楼层 |阅读模式
下载备注说明:


  • 1.有些P2P资源共享较早,会出现无源或暂时无源的情况,如果您喜欢它,请耐心挂机等待。


  • 2. 有些磁力链接无法自动解析,比如:


    [url=magnet:?xt=urn:btih:E1346C46C3736056756E98D2EC22A383D7D2600F&dn=[www.books51.com]太阳之下_幸福北韩 Under.the.Sun.2015.DOCU.1080p.WEB-DL.AAC2.0.H264-FGT 4GB]点击下载[/url]



    可自行选择字符


    [url=


    红色为磁力地址


    ]点击下载


    之间的内容 (红色字符代表要复制的磁力链接代码,选择后点击CRTL+C 复制到下载工具中




  • 游客,本帖隐藏的内容需要积分高于 1 才可浏览,您当前积分为 0


    资源信息:



    中文名


    : 概念自行车建模设计高级教程


    英文名


    : Digital Tutors - Introduction to Modeling in 3ds Max 2012


    资源格式


    : 光盘镜像


    主讲人


    : Joshua Kinney


    发行日期


    : 2011年


    地区


    : 美国


    对白语言


    : 英语


    文字语言


    : 英文


    概述


    :



    本教程是由Digital-Tutors机构出品的概念自行车建模设计高级教程,时长5小时11分,附工程源文件,使用软件3ds Max 2012,官方更新日期:2011.10.3。 3dsmax是当前世界上销售量最大的三维建模,动画及渲染解决方案,它广泛应用于视觉效果,角色动画及下一代的游戏开发领域。至今3dsmax获得过65个以上的业界奖项,为下一代影视、游戏、动画设计提供交互图形界面。3dsmax是业界应用最广的建模平台并集成了新的子层面细分(subdivision)表面和多边形几何建模,还包括新的集成动态着色(ActiveShade)及元素渲染(Render Elements)功能的渲染工具。同时3dsmax提供了与高级渲染器的连接,比如mental ray和Renderman,来产生更好渲染效果及分布式渲染。



    Introduction to Modeling in 3ds Max 2012 5 hrs. 11 min. | October 3, 2011 | 3ds Max 2012 | Author: Joshua Kinney In this 3ds Max tutorial we will learn about the different modeling techniques available in 3ds Max 2012 to create a future concept bike. In this tutorial we'll be discussing some the introductory methods for modeling in 3ds Max 2012 and you should begin to develop techniques that will complement your own style of modeling. Through out these lessons, we will learn a variety of different modeling methods, such as spline modeling that will allow you to model irregular objects with ease. Then we'll learn how to use primitive geometry to build some of the more complex objects of our concept bike. We'll also be introduced to several of the common tools used for modeling in 3ds Max. Finally, we'll learn how to create some basic materials for our bike to create some really stunning 3d renders. By the end of this tutorial, you should have a solid grasp of the different modeling techniques and begin coming up with a modeling style that works best for you.








    下载链接来自TLF 未经过安装测试与安全检测,使用者后果自负与本论坛无关 软体版权归原作者及其公司所有,如果你喜欢,请购买正版



    目录


    : 1. Introduction and project overview 57 sec. 2. Introduction to editable geometry 7 min. 26 sec. 3. Introduction to splines 8 min. 34 sec. 4. Setting up image planes 7 min. 2 sec. 5. Creating the bike frame 10 min. 1 sec. 6. Finishing the bike frame 11 min. 4 sec. 7. Creating the fender 8 min. 19 sec. 8. Finishing the fender 7 min. 50 sec. 9. Creating the front pivot 10 min. 40 sec. 10. Finishing the front pivot 10 min. 45 sec. 11. Creating the forks 10 min. 55 sec. 12. Creating the spokes 11 min. 28 sec. 13. Finishing the spokes 9 min. 33 sec. 14. Creating the front tire 10 min. 7 sec. 15. Creating the rear wheel 9 min. 45 sec. 16. Creating the handle bars 8 min. 41 sec. 17. Finishing the handle bars 10 min. 16 sec. 18. Creating the sprocket 6 min. 52 sec. 19. Creating the interior of the sprocket 10 min. 10 sec. 20. Creating the chain guard 7 min. 34 sec. 21. Creating the interior of the chain guard 9 min. 23 sec. 22. Creating the seat 6 min. 23 sec. 23. Creating the seat springs 10 min. 19 sec. 24. Creating the front screen 8 min. 20 sec. 25. Creating the pedals 7 min. 38 sec. 26. Creating the crank arm 6 min. 41 sec. 27. Creating the frame accents 10 min. 58 sec. 28. Creating the brake system 11 min. 21 sec. 29. Continuing the brake system 12 min. 49 sec. 30. Finishing the brake system 11 min. 50 sec. 31. Creating the kick stand 8 min. 22 sec. 32. Adding text 5 min. 46 sec. 33. Adding materials 15 min. 33 sec. 34. Finishing the bike 7 min. 58 sec. 代码 .do-"""""'-o.. * .o"" "".. *** ,,'' ``b. * d' ``b d`d: `b. *** ,,dP `Y. *** d`88 `8. ** 8`88' `8 ** Y:d8P 8, ** P,88b ,`8 ** ::d888, ,8:8. ** dY88888 `' :: ** 8:8888 `b *** * Pd88P',... ,d888o.8 *** :88'dd888888o. d8888`88: ,:Y:d8888888888b ,d88888:88: :::b88d888888888b. ,d888888bY8b ***** * ** b:P8;888888888888. ,88888888888P ****** ** **** * 8:b88888888888888: 888888888888' ** * * ** **** 8:8.8888888888888: Y8888888888P * * * ** * * YP88d8888888888P' ""888888"Y * * ** * :bY8888P"""""'' : ** ** ** * 8'8888' d ** ** ** * :bY888, ,P ** ** ** * Y,8888 d. ,- ,8' ** ** ** * `8)888: ' ,P' ** ** ** * `88888. ,... ,P * ** *** `Y8888, ,888888o ,P * *** Y888b ,88888888 ,P' **** ** `888b ,888888888 ,,' * ***** `Y88b dPY888888OP :' * ** :88.,'. `'` p * )8P, ,b ' . ** :p d,'d`b, ,8 . dP' d8': , '8P" d8P' 8 - p ***** d,' ,d8' '' : ****** iNK H0RN Presents .. d' 8P' d' '; ** * * ** ,: `' d p. * * * **** * ,dooood88: , ,d `` `b. * * **** .o8"'""""""Y8.b 8 `"'' .o' ` """ob. ** ** * ** dP' `8: K dP'' "`Yo. ** ** * dP 88 8b. ,d' ``b ** ***** 8. 8P 8""' `" :. ** ** *** :8: :8' ,: :: ** ** *** :8: d: d' :: * ** *** :8: dP ,,' :: * *** `8: :b dP ,, :: **** *** ,8b :8 dP ,, d * ***** *** * :8P :8dP d' d 8 * *** *** :8: d8P d' d88 :P * d8' ,88' ,P ,d888 d' ** 88 dP' ,P d8888b 8 ,8: ,dP' 8. d8''88' :8 :8 d8P' d88b d"' 88 :8 d: ,d8P' ,8P""". 88 :P 8 ,88P' d' 88 :8 ,8 d8P 8 Rls Date : 09/02/12 88 :8 d: 8P ,: Type : Bookware :88 :8 8',8:,d d' Supplier : iNK H0RN :8: :8 ,8,8P'8' ,8 Disks : 1 DVD 8' :8 :8`' d' d' Archive : i-dtintrom3m12 8 p: `8 ,P :8 # Files : 41 x 50 MB :8: p: 8, ` d8. :8: 8: :8 d88: d8: 8 `8, d8888 88b 8 88 ,d::888 888 Y: YK,oo8P :888 888. `b `8888P :888: ,888: Y, ``'" `888b :888: `b 8888 888: :: 8888: 888b Y. 8888b :888 `b 88888. `888, Y dPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPd : Digital Tutors - Introduction to Modeling in 3ds Max 2012 PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP : DESCRIPTION In this 3ds Max tutorial we will learn about the different modeling techniques available in 3ds Max 2012 to create a future concept bike. In this tutorial we'll be discussing some the introductory methods for modeling in 3ds Max 2012 and you should begin to develop techniques that will complement your own style of modeling. Through out these lessons, we will learn a variety of different modeling methods, such as spline modeling that will allow you to model irregular objects with ease. Then we'll learn how to use primitive geometry to build some of the more complex objects of our concept bike. We'll also be introduced to several of the common tools used for modeling in 3ds Max. Finally, we'll learn how to create some basic materials for our bike to create some really stunning 3d renders. By the end of this tutorial, you should have a solid grasp of the different modeling techniques and begin coming up with a modeling style that works best for you. http://www.digitaltutors.com/11/training.php?pid=374 PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP Interested in joining iNK ? We're currently looking to expand. : Suppliers - Cisco / Microsoft Training : Suppliers - Online Subscriptions - TestOut/Nuggets/PrepLogic etc.. : Suppliers - MCT Access MOC/Technet : Suppliers - Often Buy Training/Subscriptions for yourself ? Or if you feel you can contribute in other ways, please contact.. -----> Email - inkme@hush.ai dPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPd 8 8 8 8 8 : INSTALLATION 8 8 8 8 a. Extract 8 8 b. Mount/Burn 8 8 c. Play & Learn 8 8 8 8 8 PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP : RESPECT DUE DDUiSO .. JGTiSO .. AG .. CFE .. LiBiSO

    主题推广




    回复

    使用道具 举报

    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    切换至【手机版】| 主站| Archiver|

    JS of wanmeiff.com and vcpic.com Please keep this copyright information, respect of, thank you!JS of wanmeiff.com and vcpic.com Please keep this copyright information, respect of, thank you!

    |网站地图

    GMT+8, 2026-3-24 04:11 , Processed in 0.885491 second(s), 74 queries .

     

    快速回复 返回顶部 返回列表